Hoopers
Place the obstacles, the curve of the path follows, checked against the rules.
- VDH regulations 01/2023
- levels 1 to 3
- path as a curve
Place hurdles, tunnels, dog walk, seesaw, A-frame and weave poles in the ring to scale and number them. The dog’s path draws itself as a curve, the planner measures each stretch, counts the obstacles and checks against the FCI regulations and the VDH Agility rules 2026. In the end the plan goes up with its equipment list.
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Five steps from an empty field to the posted plan. The plan beside the text is real: drawn by the same building blocks as in the planner.
Step 1 of 5
Hurdles, spread hurdle, wall, tyre, long jump, dog walk, seesaw, A-frame, tunnel and weave poles go into the ring to scale. With every number the dog’s path grows as a curve, and each stretch carries its length along the path. You set the tunnel’s length and bend it at the openings; one obstacle can carry several numbers. Move one and the path follows.
What the planner checks at Agility 2
Source: FCI Agility Regulations, VDH Agility rules 2026
Step 2 of 5
The check knows the level, required obstacles, distances, length, straight approaches, tunnel bends and changes of handling side. In this plan the hurdle at number 16 stands so close to the seesaw that you can no longer handle around both.
Violation
Limits: FCI Agility Regulations, VDH Agility rules 2026
Step 3 of 5
Vanja sets a complete Agility course for the level: obstacles, order, tunnels, changes of handling side and loops. No AI, fixed rules; several candidates are scored and the best one goes on the field. In the planner you change whatever you want different.
Computed in your browser, with the same rules as in the planner.
Step 4 of 5
Before you build, walk the plan: handler and dog follow the path, every element is worked through in order. Length and time appear at the end.
139.3 mStandard course time 42 sMaximum course time 63 s
Step 5 of 5
The finished plan goes out as PDF or PNG, A4 landscape, with or without distances. Below the plan is the equipment list: every obstacle, the tunnels by length and the sandbags they need. A whole folder goes out as one PDF.
Agility and Jumping under the VDH Agility rules 2026 (A0 to A3, JP0 to JP3) and the FCI Agility Regulations (A2 and A3, JP1 to JP3). You pick the association and the level when you create a course.
Hurdle, spread hurdle, wall, tyre, long jump, dog walk, seesaw, A-frame, tunnel and weave poles. You set the tunnel’s length and bend it at its openings. Obstacles can be moved between layers, for example a tunnel under the dog walk.
You number the obstacles and the path runs as a curve from number to number. The planner measures every stretch along the path and as the crow flies; the total length and the number of obstacles stand above the plan. You can reroute single stretches with waypoints.
Number of obstacles and jumps, required obstacles per level, distances between obstacles, length, straight approaches, tunnel bends and changes of handling side. What is only a hint is shown as a hint, not as a violation.
One account, several sports: the same planner, the same way of checking, the same printout. With the club plan you plan together, in folders that belong to everyone.
To the home page: club plan, pricing and questionsPlace the obstacles, the curve of the path follows, checked against the rules.
Place the signs, the running path follows, checked against VDH and FCI.
Create an account, pick a level, get going.